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How to download project source code from game maker studio 2
How to download project source code from game maker studio 2









This requires an external repository to have been already set up, as well as the correct username and password set in your identity preferences to access it. However, you may already have an existing project and want to put it into an external repository for tracking and sharing amongst your team. NOTE: This section is no longer available in 2.3.3. To set this up, you just need to click Source Control > Create Project Repository on the main menu. In Git parlance this is a "non-bare repository", so Push/Pull make no sense in this case, but you can still commit and keep track of project changes, as well as revert changes and revisions if need be. In the first case, creating a project repository, this will create a Git repository directly where your project is.

how to download project source code from game maker studio 2

  • Push the current Project into an External Repository (Not available in 2.3.3).
  • You now need to link the GameMaker IDE to a repository: Once you have enabled source control (and applied it or closed the Game Options) a new context menu will appear at the top of the IDE with the following option (which we'll explore in the rest of the sections of this page): This will activate SCM for the current project. However, you still need to set up the per-project options which can be done by opening up the Main Options > General and clicking the Enable Source Control option. These settings will now be used to communicate with the repository when handling clone, push and pull requests. You should check with the tools own help documentation to see the format in which they expect Merge and Diff options to arrive. The Merge and Diff tool settings continue to work as they did in the past but the options are now passed along to the command-line tool of your choosing.

    how to download project source code from game maker studio 2 how to download project source code from game maker studio 2

    GameMaker will attempt to locate an installation of GIT on your machine, but you can supply your preferred command-line exe in the Git Executable Path box. This simplifies the setup in GameMaker considerably. You are now able to interact with any command-line toolset you wish for GIT. In GameMaker 2.3.3 we changed the way that you will setup with source control.

    how to download project source code from game maker studio 2

    Note: We have made a large change to Git Source Control in 2.3.3, instructions for setting up in this version is given after this section. Before going any further, you should have a Git account already, and we recommend that you have a minimum working knowledge of how Git works and is used. In this article we'll be giving a brief overview of how to setup and use the Git Source Control Plugin included with GameMaker.











    How to download project source code from game maker studio 2